Unnode.js is a framework that makes creating Node.js back ends easy. It provides you with process clustering, proper logging, web backend abstraction and vhosts (domain-based routing). It’s small, simple and doesn’t force you into a strict framework-structure; you can still organize your project as you like.
LoLQ is a windows desktop app that brings summoner and champion statistics to the League of Legends champ select screen. It utilizes Tesseract-OCR as a computer vision engine to autodetect summoner and champion names. Data is served to clients via a custom-written Node.js/Express server. The server utilizes the Riot Games API and champion.gg API as its backend.
Running in the Amazon cloud.
Auxiliary code in C# and PHP.
OpenGL Demo Template
2003 (no longer maintained)
This is an OpenGL template code, written in C for speed and simplicity. It uses native X and Win32 calls for window management, thus requiring only OpenGL for operation (no GLUT, SDL, etc needed) and only the OpenGL headers and libs and GLU for compiling.